Show HN: Bezi – AI agent for Unity game development
bezi.comBezi is the AI agent for Unity game development I've wanted for my own projects. It fully understands you project, answers questions, and is a full-featured C# code agent with Cursor-style checkpoints and edits. Unlike other code agents though, it's deeply integrated with the Unity Editor and can do things like:
- Mention or pin game objects, scripts, prefabs, etc. with fast autocomplete.
- Understand complex scene hierarchy, component relationships, and other Unity-specific context that other tools simply don't have or spend more tokens to understand.
- Full project-wide RAG. Bezi indexes your entire project and understands your assets.
- Web search, Unity docs search, and more.
I have a background in the XR space and work on a number of Unity projects as a hobby. I'm biased but, I'm having a ton of fun using Bezi in my free time to prototype and build out ideas. I've built character controllers and gameplay mechanics a number of times and being able to skip the boilerplate and get to the fun part is a game changer.
We're building this for individuals and studios who want to use AI to speed up their development without the hassle of manually crafting their context in other tools but also for people like myself who are working on side-projects or indie games in their free time.
If you've ever wanted to build a game but didn't know where to start, Bezi is a great way to learn game dev. Let me know if you have any feedback or questions!